Game development
Complete games for mobile, PC and the web, from concept to launch and live updates.
- Game design and prototyping
- 2D and 3D art, characters and animation
- Unity and Unreal Engine development
- Testing, store launch and updates
We make games for brands, NGOs and other studios. We take ideas from first sketch to launch, and keep them running afterwards.
Complete games for mobile, PC and the web, from concept to launch and live updates.
Games that teach or change behaviour, for classrooms, campaigns and programmes. Kidsage is our own example: a learning game with an AI tutor and reports for parents and teachers.
Help getting a finished game in front of the right players.
Through our sister company, Dark Matter Production, we build the platforms organisations run on.
Every project is different, but most follow the same four steps.
Share your idea, audience, budget and deadline. A call is often the quickest start.
We suggest what to build, what to leave out, and the platforms that suit your players.
A fixed scope, timeline and price, with a playable prototype early on.
We work in short cycles with regular builds you can play, then launch and support the game.
International organisations, brands and agencies.

For Bajaj, with Prisma Advertising
A racing game for the Pulsar "Choose your power" campaign that runs straight in the phone browser, with nothing to install. Players pick one of three Nepali sports stars as their rider, then race for the best lap time on a circuit lined with Kathmandu shopfronts and Pulsar billboards.

For Bajaj, with Prisma Advertising
A branded cricket game for Bajaj fans, with custom batting animations, boundaries and rewards.

For an international client
A racing simulator with stables, training and live betting mechanics.

Client project
A hyper-casual ladder and dice sweepstakes game with a referral loop built for growth.
Tell us what you want to make, who it's for, and when you need it.